The Wall Street Journal features a new story today about soccer

  • The Wall Street Journal features a new story today about soccer-with-cars game Rocket League, considered one of this year's biggest hits. Among other interesting waste information, the storyplot quotes developer Psyonix as saying the sport has generated nearly $50 million in revenue as it arrived in July for PC and PlayStation 4. The story also mentions the experience reaching 8 million registered players, a figure that's disclosed previously.
    To give that $50 million figure some context, WSJ also reports that Psyonix spent "a little a lot less than $2 million" during the period of two years to formulate Rocket League. The team worked on the sport in those years mainly because it also did contract work towards games like Mass Effect 3 as well as the Gears of War franchise, Psyonix chief Dave Hagewood told the publication.
    Rocket League is usually a spiritual successor to Supersonic Acrobatic Rocket League Items Battle-Cars. That game was built using a team of 10 those that have a nonexistent marketing budget. It was released in 2008, costing $15, but did not gather a crowd even after a cost drop.
    Hagewood said the people who did play Supersonic Acrobatic Rocket-Powered Battle-Cars enjoyed it, which meant the franchise's appeal was "a problem of awareness."
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    The goal for Rocket League, then, ended up being to make it accessible. As part of that effort, Rocket League was offered to be a free download for PlayStation Plus members in July. Hagewood said he's prohibited from sharing the amount of free copies were downloaded throughout the month on Sony's system, but said hello was "several million." Psyonix also transmitted copies with the Rocket League to YouTube and Twitch personalities to create buzz around the experience.
    It would seem that Psyonix's efforts have payed off.
    Of course, all on the $50 million doesn't go right to Psyonix. Platform-holders get yourself a cut and revenue in the DeLorean DLC is split between Psyonix and Steven Spielberg's Amblin Entertainment. In addition, the overall game's production budget has likely expanded, considering the team is constantly on the support the overall game with more DLC as well as an upcoming Xbox One version. But Cheap Rocket League Items is assuredly a hit story (additionally, it won awards at The Game Awards this month), and this will be interesting to determine where it's from here.
    One odds are even more car DLC depending on famous vehicles. One possibility is KITT from Knight Rider, Universal's Bill Kispert told WSJ.
    Where would you like to find out Rocket League go next? Let us know within the comments below!